There are a number of things to consider before planning your RTDK.
These are: traffic patterns (that is, where do kids live and where do they
want to go); population density (how many kids per square mile); cost (how
much will it cost to build and how much will the fares be); the physical
environment (rivers, mountains, earthquakes, bad weather in winter); and
environmental issues (clean transport).
Traffic Patterns: As any good transit designer knows, the place to begin
is the user. Where do kids live and where do they want--or have--to go?
School, libraries, the mall, parks, beaches, sports stadiums? Keep in
mind, seasonal changes in traffic. Kids usually go to the beach in the
Density: What about density? How many kids live in different areas of your
community? Where are they concentrated?
Cost: Density is directly related to cost. Different kinds of rapid
transit systems cost different amounts of money. In general, subways cost
the most, followed by light (surface) rail, and then buses which use
existing highways (sometimes, with lanes of their own.) Cost is also
connected to how fancy you want to make your system. An attractive system
with lots of cool extras (video games at every seat) brings in riders, but
it also raises the fare prices.
Physical Environment: Are there major obstacles between where kids live and
where they want to go? Are there earthquakes or flooding that would make a
subway hazardous or impractical? How about the weather? Do you have
severe winters or very hot summers? Stations and transport vehicles will
have to be designed with this in mind?
Environmental Issues: You probably want to design a system that does not
pollute: electric trains or buses that run on natural gas.
We have laid these things out in order of importance. But you
should keep all of them in mind as you begin to design your system.
Remember to study your community and check out all these things before you
begin to design your RTSK.