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DVD-ROM Workshop -- Dynamic learning with DVD-ROM technology
Introduction
Why DVD-ROM for your classroom?
First steps and best practices
Measuring Success
Technical Troubleshooting
Resources for further explorations
Glossary

Why DVD-ROM for Your Classroom?
Why Use DVD Technology?
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The most obvious benefit of DVD-ROMs is that they combine the increased storage capacity of the DVD-Video with the computing capabilities of the CD-ROM, including search function, complex menus, and the ability to create and bookmark specific learning pathways. Consider:

DVD-ROMs teach students how to locate, use, assess,
and manipulate information.


DVD-ROMs teach research and technology skills while directly supporting curriculum integration and new learning environments. "Traditional educational practices no longer provide students with all the necessary skills for economic survival in today's workplace. Students must apply strategies for solving problems and use appropriate tools for learning, collaborating and communicating. Today's learning environments must incorporate strategies and tools that prepare students for their futures." (National Educational Technology Standards, International Society for Technology in Education, 1998)

The important message is not that students need access to technology for its own sake, but rather that students and teachers both need access to tools that enhance learning and teaching.

In preparing learners for a 21st-century world, educators need to provide access to tools that aid and support the collection, manipulation, and analysis of information. Students need to be able to quickly locate information; assess what they have found; use the information in oral or written presentations to present their opinions and conclusions; evaluate results; and discard what is not needed.


DVD-ROMs offer rich resources teachers can use to respond to questions and take advantage of “teachable moments.”

"Today's world requires teaching methods that keep up with students' active lives, stimulate their intellect in an increasingly distracted society, and accomplish all this within exemplary instructional design that addresses standards-based education," says Tim Waters, Ph.D., CEO of McREL. "DVD-based instruction delivers on all these objectives by employing engaging media, capitalizing on what motivates students and seizing teachable moments." (T.H.E. Journal, August 2003)

Today's students have been raised in a media-oriented environment--TV, the Internet, and video--and are accustomed to visual images. DVD-ROM resources are motivating for students. DVD technology opens a visual window to content far richer than print. DVD-ROMs transform educational content into an engaging world of stories, facts, ideas, pictures, and sounds that students can actively explore.
The active engagement that DVD-ROMs offer students is educationally crucial, particularly in the "computer game" era. For example, students no longer have to speculate about what it was like to live during a particular time in history--they can experience it through the DVD-ROM's images and audio. By allowing students to ferret out answers to their own questions, DVD-ROMs intellectually motivate and empower them.

Additionally, DVD resources make teachers better able to deliver information using the kinds of media that mirror how students really think and learn. The versatile variety of media available on a DVD-ROM is particularly valuable, since teachers can't always know up front which approach will work for each student. DVD-ROMs also free the teacher from the primary responsibility of delivering information, providing increased opportunities to facilitate, encourage, discuss, and mentor.

Establishing New Learning Environments
Traditional

Teacher-centered instruction
Single sense stimulation
Single path progression
Single media
Isolated work
Information delivery
Passive learning
Factual/literal thinking
Reactive response
Isolated, artificial context
New Environments

Student-centered learning
Multisensory stimulation
Multipath progression
Multimedia
Collaborative work
Information exchange
Active/exploratory/inquiry-based learning
Critical thinking, informed decision making
Proactive/planned action
Authentic, real world context
Reprinted with permission from National Education Technology Standards for Students - Connecting Curriculum and Technology, copyright © 2000, ISTE (International Society for Technology in Education), 800.336.5191 (U.S. & Canada) or 541.302.3777 (International), iste@iste.org, www.iste.org. All rights reserved. Permission does not constitute an endorsement by ISTE.

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