Introductory Activity -- Setting the Stage:
Class number one:
- Ask if anyone knows what the game "Dictionary" is.
- Directions: The teacher will present a term and everyone has to guess the definition. The closest definition wins the points.
- Play "Dictionary" with the terms. Students can work in groups of two or three.
- use of chronology
- figurative language
- effective use of repetition
- See which ones the class can get. As you go on, explain each one and give examples. Students should be taking notes.
- Give each student a copy of the text of the "I Have a Dream" speech.
- Show a tape of Martin Luther King Jr.'s "I Have a Dream" speech. Students should read along as they watch the video.
- Hand out the "Finding Literary Devices in Dr. King's 'I Have A Dream' Speech."
- The students will work together in groups again to locate all of the literary devices in the speech.
- What they don't finish in class, they will have to finish for homework.
- Go over the chart and examples that the students came up with.
- For the remainder of the class, the students will search for a different speech on the Internet and continue to fill out the "Finding Literary Devices in Dr. King's 'I Have a Dream' Speech" worksheet. Students should work in groups of 2 or 3 people.
- Two classes from now, each group will present the moral or the message of the speech. Additionally, they will talk about Dr. King's words and his use of literary devices. Their projects should be as creative as possible. For example, students can produce Power Point presentations, write their own speeches, develop the music and lyrics for their own songs, or produce videos to present their ideas. They can also act as the teacher of a lesson and conduct a class themselves.
||Students will continue working in groups and finish their projects.