| A MULTIMEDIA PRESENTATION INVOLVING HISTORICAL RESEARCH, STORY WRITING, AND COMPUTER DESIGN
FOR MIDDLE-SCHOOL STUDENTS
Background
The following lesson plan is the result of team-teaching collaborations among several middle-school
teachers at Coleytown Middle School, CT. The teachers came from three disciplines: social studies,
language arts, and computer science. The collaboration was based on a mutual sharing of content,
skills, and assessments through a district's curriculum-mapping program.
At the core of this collaboration was a social-studies teacher, who created a series of activities in
which his students researched the experience of immigrants to the United States, using primary and
secondary materials. They also went on a field trip to Ellis Island, which was close enough to the
school that the entire grade was able to participate in a history-based scavenger hunt. The
language-arts teacher, who had a strong interest in narrative writing, encouraged short-story writing
during this month-long unit. She also assigned her students historical fiction for outside
reading. A computer-science teacher, in addition to offering word-processing and database skills,
helped each student develop a final multimedia presentation.
Assessment
The three teachers decided that they wanted to collaborate and have each of their students produce a
final multimedia presentation based on the lives of a fictional immigrant family. They decided that
their project would have three main goals:
- Each student would "adopt" an immigrant family and then try to recreate
the physical and social problems the family faced.
- The students would produce original
artwork and writing (on the computer) to represent historically accurate "slices of life."
- The teachers also wanted their students to understand the thinking of the immigrants and consider
which aspects of the "American Dream" might have drawn the immigrants to America.
Implementation and Curriculum Design
The social-studies teacher began the process by creating a series of computer databases. One
contained biographical information about the passengers of a shipload of immigrants sailing from
Europe to the United States. Facts such as the name, age, sex, occupation, and financial status of
each of the immigrants was placed into this database and then made available to the students.
Another database contained information about the housing available to immigrants in New York City
during the nineteenth century. There was also a database of jobs that might be available to the immigrants.
This collection of information provided the students with an archive of historically accurate
information that they could consult and use in their projects.

In order to coordinate the curricula, the language-arts teacher assigned historical reading materials
to coincide with the timing of the unit. She also offered lessons on historical fiction and story
writing. In these sections, she demonstrated how accurate historical details can enrich these stories
and how anachronisms detracted from them.
The computer-science teacher organized his laboratory time so that the students could weave information
from the databases into their research. He helped the students develop computer-based prose journals
for each member of their immigrant family.
As the teachers and students began to discuss the notion of the American Dream, the issue of financial
success emerged as a prominent theme. Money had become a major factor in the immigrants' new lives,
and the students had already begun to find jobs for their immigrants and for their children, which
gave rise to a discussion of children's rights and fair labor practices. The teachers had also
devised a spreadsheet to help the students project family costs (food, housing, transportation,
clothing) and income over a ten-year period. This spreadsheet would help the students ascertain if
their immigrant families would attain their goals of financial independence.
Examples of two spreadsheets follow. The first is a section of the food shopping list. Use of this
list stimulated discussion on how Americans shopped in the nineteenth and early twentieth centuries (no
supermarkets, no malls!). It also spilled over into discussions on nutrition and balanced diets in the
health and family sciences classes (no fast food, no refrigeration, much local farming).

The following spreadsheet helped students figure out if their immigrant families would reach financial
success.

The computer-science teacher provided the students with instruction and coaching in the use of Hyperstudio, a
multimedia-authoring tool. The students learned to use drawing, navigation, text, and animation
features in order to create presentations. Although the assignment grew in subsequent years to offer
students flexibility, setting initial parameters and limits was important to control the amount of
time spent on the project.
Standards Met
The teachers measured their proposed performance assessment against local and state educational
standards. They found the projects helped them meet U.S. history, language arts, and
computer-technology requirements. These were found by searching a database containing state standards
created by
Mid-Continent Research for Education and Learning.
Rubrics
The teachers developed several rubrics for different stages of the project. The social-studies teacher
used a checklist to assess students' coverage of materials in order to guide his work. The
language-arts teacher applied her writing rubric to the students' fictional journals. The rubric for
the culminating multimedia presentation follows:
Rubric for Multimedia-Immigration Studies Project
|
|
Historical
Details |
Story |
Presentation |
| EXCEPTIONAL |
Evokes the time period through abundance of
details in pictures, narrative, and dialogue. |
Stories consistent and accurate; very appropriate
for fictional narrators; inventive relationships or voice. |
Flawless -- number of cards,
graphics, animation, and navigation of exceptional quality. |
|
ACCOMPLISHED |
Items meet
criteria of assignment; few or no inaccuracies. |
Stories consistent, accurate, and appropriate; items in sequence; interesting narrators and characters. |
Few errors -- stack structure, graphics, animation, and navigation not all at same high level. |
| ACHIEVED |
Includes required number of items; some inaccuracies. |
Stories drawn but not fleshed out; narrators and
characters one-dimensional. |
Some errors -- missing pieces in navigation, graphics, animation, or stack structure. |
ATTEMPTED |
Does not include
required number of items; anachronisms. |
No clear story;
sequence disregarded or inaccurate; time period not reflected. |
Many errors -- incongruities in graphics,
malfunctioning navigation, lacking animation. |
|
Results
The HyperStudio presentation is one of many excellent student responses to the performance assessment.
A screen shot of each of the cards follows. The student arranged to have the text fields scroll so
that the viewer could read the diary entries. She also provided a flickering candle and animated
fireworks for the immigrant family's first Independence Day celebration.
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